VR Experience is developed to render realtime in TouchDesigner.
Hardware used: Oculus Rift, Leap Motion.
Analyzing the different frequencies of audio wavelengths, this VR experience comes to life with music. Mapping different parameters from the generative based elements in the 3D virtual environment to certain aspects of sound. Using this method instead of traditional MIDI or OSC input allows for application with all live & recorded music. To further immerse the user, intergration of a Leap Motion was added to track the users hands & give a more natural experience interacting with the virtual soundscape.